![]() ![]() Finally, in 20, there was a big chunk of development, first by npjg and djsrv, then by sheep and djsrv, while rvanlaar set up a continuous integration buildbot for the project. In 2018, there was practically no development, but in 2019, moralrecordings made some advancements for Director 4. Then, the work was continued by sev in 2017 when Lingo compiler development was started and stevenhoefel started adding Director 5-related code. Iskrich, a GSoC student, laid down the engine’s first lines of code, based on the initial reverse engineering efforts of fuzzie, which she wrote in Python as part of the continuity project. Aug 17, 2021:Įarly Macromedia Director titles are supported nowĪfter 5 years of active development, we are glad to finally announce the first MacroMind/Macromedia Director-based games to be supported. Then, load up some games and report issues in the issue tracker and playthrough progress on this forum post so we could keep track of the progress on the Wiki.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |